At a conference in Scotland next month, Microsoft researchers from the UK will be presentingand demoing the tools they've been developing for VR headsets to make the experience more accessible and enjoyable for those with low vision. In May, Microsoft's Redmond and UK labs will be presenting at the ACM CHI Conference on Human Factors in Computing Systems with their university collaborators a series of tools, features, and technologies that were designed to make VR more inclusive by supporting those with sensory disabilities. According to the World Health Organization, 217 million people across the world suffer from a "visual disabilit[y] that cannot be fully corrected by glasses." To make VR more accessible to this range of users, researchers developed a toolkit called SeeingVR that consists of 14 tools for the Unity VR development platform (the most popularly used platform) that give people the ability to uniquely adjust a digital scene by magnifying, brightening, or saturating it, for example. Click here to read full news..